Typing Instructor for Kids is a fun, story-based
typing program that teaches touch-typing skills to children through an engaging
island adventure. Students take a journey across Typer Island, visiting five
colorful lands (Old West, On the Water, In the Air, Over the Edge, and Under
the Sea) on their way to capturing the Castle. As they learn new keys, they
complete exciting typing challenges and mini-games that feel more like play
than practice.
Key Features of the Program
160
structured touch-typing lessons covering all keys on both standard and
split keyboards
10
different typing plans tailored to different age and skill levels
3D
animated hands and on-screen keyboard for clear visual instruction
30+
arcade-style games that increase in number as students make progress
Story
Lagoon with 40 familiar stories (fairy tales and classic literature) for
typing practice
Progress
tracking with instant feedback on speed (words per minute) and accuracy
Rewards,
treasure, and points to keep kids motivated
Available
in English or Spanish
Two versions are available:
Gold:
The most current version with updated graphics
Platinum:
The previous edition (still excellent!)
Choose from Windows (PC), Mac, CD-ROM, or digital download.
Please see individual product pages for detailed system requirements.
Typing Instructor for Kids is an award-winning
program that makes learning to type enjoyable and effective. Its careful
progression, high-quality animation, and game-based approach help children
build solid keyboarding skills while having fun.
Browse all Typing Instructor for Kids options (Gold
& Platinum) for Windows and Mac below!
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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.