Catan, formerly The Settlers of Catan, is the perfect blend of strategy and luck. What
really makes this game unique is that the game board is different every time
you play which keeps the game fresh and the strategy ever-changing. The primary
contention in the game comes from settling around various resource tiles. Each
tile on the board represents one of five different resources. Number tokens,
ranging from 2-12, are placed on each tile. The game begins with an initial
settlement phase, where each player gets to place two settlements on the
corners of the resource hexagons. Any player who has settled on a tile whose
number is rolled receives resources.
Each player’s turn typically consists of
three phases:
Rolling the dice to produce resources
Trading for needed
resources
Building using the resource cards
The object of the game is
to be the first player to reach 10 points, which are accumulated through
developments like settlements, cities, roads, armies, etc. There are many different routes to victory, and those who conquer
them will successfully settle the isle of Catan. For 3-4 players, with game extensions allowing for up to 2 additional players. Game time is approximately 60 minutes. Expansion
sets require Catan: The Game to play.
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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.