Rising Cultures Game

SKU
057509
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$34.99 $34.99 $28.95
Rainbow Savings: $6.04

Description

Publisher's Description of Rising Cultures Game

Take command of one of four distinct civilizations—Egypt, Persia, Rome, or the Abbasid Caliphate—each equipped with its own specialized card deck and unique abilities. Guide your people to renown through conquering provinces or constructing powerful buildings. Every multi-use card poses a meaningful choice: Will you spend it on resources, bolster your military, develop key structures, or deploy influential leaders? The path to glory is in your hands.

Two players compete to shape the most influential civilization. Rising Cultures emphasizes quick decision-making and delivers a compelling blend of tactical depth and dynamic player interaction. With a focus on strategic competition via efficient gameplay, Rising Cultures is a standout addition to Capstone's two-player lineup—offering engaging gameplay for all types of players.

Multiple Games: Host two tables at once with a single box, perfect for game nights!

Details
More Information
Product Format:Other
Grades:9-AD
Brand:Capstone Games
EAN/UPC:850045365943
Length in Inches:8
Width in Inches:8
Height in Inches:2
Weight in Pounds:1.4
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