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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Get ready to quack up! Argh! Your rubber ducks are splashing water
all around your bathtub! Find a way to prevent them from getting water
everywhere!
Duck & Cover is an accessible game that's quick and easy to set
up. Each player places their 12 duck cards on a grid. Each turn, a
duck number is called up and players must move it onto their grid.
Either the designated duck covers one of its neighbors to form a pile,
or it moves where it likes but without covering anything. If the duck
to be moved is already covered, its owner says Quack. Maximize your
chances of finishing with the Ducks with the fewest splashes.
HILARIOUS AND COMPETITIVE: Try to cover your ducks and avoid
“quacking” as you aim to have the least “duck poo” by the end of the
game.
FAST-PACED FUN FOR 2-7 PLAYERS: Gather your friends and family for a
quick and exciting game of Duck and Cover, perfect for 2-7 players.
EASY TO LEARN, EASY TO PLAY: Enjoy simple, easy-to-learn rules that
make it accessible to players of all ages, even younger kids.
SIMULTANEOUS ACTION: No waiting around—everyone plays at the same time, keeping the energy high and the game moving fast!
30-MINUTE GAMEPLAY: Ideal for short bursts of fun or as a warm-up for game nights, with each game lasting about 30 minutes.