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Mr. Lemoncello's All-Star Breakout Game by Chris Grabenstein
SKU
047006
ISBN
9780525646471
Grade 3-8
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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Mr. Lemoncello and your favorite cast of characters are back! This
time, Mr. Lemoncello is hosting a television game show where contestants play a
3D breakout game. Will the kids be able to solve clues and win? Readers can
solve puzzles and riddles right alongside the characters, and at the end of the
book, they are told about one last puzzle, hidden directly in the text for
readers to find and solve. A clue is provided to get them started. The book
discusses fiction and what makes it so important and includes a reading list of
all the real-life titles mentioned in the text. 304 pgs, pb.
Publisher's Description of Mr. Lemoncello's All-Star Breakout Game by Chris Grabenstein
Mr. Lemoncello is leaving the library and going LIVE across the nation
with his latest game. Kyle can’t wait to audition, but only a lucky few
will get to compete in front of millions of viewers in a completely
immersive new breakout game–with real kids as the playing pieces!
Nothing is ever as it seems with Mr. Lemoncello, and the clock is
ticking! Can Kyle and his friends crack the codes in time to win it all?
When
12-year-old Kyle is chosen to compete to escape Mr. Lemoncello’s new
library—using only what he finds in the library—he doesn’t know it’s
only the beginning of his adventures. Throughout the five-book series, readers
solve riddles and puzzles alongside the characters. Packing in tons of
references to real-life authors and books, this series educates readers about
libraries, banned books, fact-checking, fiction and nonfiction, and more. A
delightful series that is sure to enchant any kiddo who loves books, games,
puzzles—or all of the above!