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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Players must “knit” pics to other pics in a way that their opponents agree is a good match. Three different game modes gives customers three fun games for the price of one.
NITPICK MODE is an easy Apples-to-Apples-like gameplay where players submit cards to the judge who picks the best match. Play your picture card most associated with the Nit Picker’s (judge) card. The Nitpicker picks their favorite and that player wins the round!
NITPIC MODE lets any player quickly play one of their 10 pics to the previous pic before their opponents do, building a collaborative “daisy chain” of photos without getting challenged by their opponents who yell, “NITPIC! That’s not a legit knit to the pic!” But if the challenger loses the challenge, they lose points.
KNITPIC MODE features a more relaxed gameplay where players build out a grid of matching pics in the style of dominoes. This mode is a similar vibe to building puzzles and can be played competitively or collaboratively. It’s a Sunday afternoon with the game on the TV vibe, and a cozy fire in the fireplace.