Canopy Evergreen Game

SKU
042864
Grade 5-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$40.00 $40.00 $34.75
Rainbow Savings: $5.25

Product Overview

  • Build forest with trees, plants, and wildlife
  • Card drafting and purchasing
  • Plays over 3 rounds with 1-4 players
  • 45–60-minute play time

Description

Trees, plants, wildlife, and weather all contribute to the forest in Canopy Evergreen by Weird City Games. What will players experience when they play this game? How can they succeed in creating a balanced environment in their forest to benefit all the living things that inhabit it? How can they win the game?

The experience: Players draft cards over three rounds that consist of tree sections, plants, weather conditions, and wildlife. Different cards provide actions, benefits, and points at the end of each of three rounds and at the end of the game.    

Everyone has their own forest map where they will plant and grow 3-dimensional cardboard trees with a root section, trunk sections, and a canopy. The board also tracks food that players earn during the game and all game points. Food points are provided by specific plant species and are used to purchase wildlife cards from a separate display deck.

Creating a balanced environment involves planting enough trees to provide shade, anchor the forest floor to nurture the plants beneath it, and provide food and shelter for the wildlife that inhabit it. The cards used to create your forest work together to support the goals needed to win the game.

The goal for building trees is to try to get as many trunk sections as possible in each tree before completing it with a canopy. Points are awarded when the tree is completed and each round the player with the tallest tree earns additional points. 

Plant cards are scored and discarded at the end of each round. Points are given for collecting sets of them, with each card showing how many points are awarded for different numbers of specific cards. Weather cards score points each round for sets of sun and rain icons. The other cards that impact round-end scoring are threat cards, such as droughts and wildfires. Sometimes they require players to discard other cards or subtract points.

Unlike plant cards, Wildlife cards have a separate display and deck to choose from and remain in your forest throughout the game. There are three types of wildlife cards. Some are “active”, which provide ongoing abilities, others are “foraging” which provide points at each round end, and the third type are “point” wildlife, which provide only end-game points.  Other end-game points from wildlife cards include 2 points for a pair or 5 points for three of the same wildlife species. Each wildlife card has 2 of 7 species symbols on their lower right and lower left corners. If you place matching symbols next to each other to create a consecutive chain of cards, you gain points that escalate from 0 to 17 based on a range of 1 to 7 cards in a chain.   

The person with the most points, after all scoring is complete, wins the game! For 1-4 players with a 45–60-minute game time. Solo instructions are included. To read more about this game and its specific cards, see the link to the game manual above. If you are wondering whether Canopy or Canopy Evergreen is the right choice for you, my recommendation after playing them both follows. - - - Marsha

Comparison between Canopy and Canopy Evergreen:

Canopy: For ages 8+, Card Drafting of all species, lower complexity, plays best at 2 but additional instructions for 3-4 players, smaller box

Canopy Evergreen: For ages 10+, Player Boards used to grow trees, track food, and score, separate card display for wildlife to purchase with food, plays well at 2-4 players, a bit more complexity

Publisher's Description of Canopy Evergreen Game
Canopy: Evergreen – Grow a Forest That Comes to Life!

Enter the lush, green world of the Pacific Northwest in Canopy: Evergreen, a nature-themed board game where your forest grows right before your eyes. Plant wild trees, collect vibrant plants, and attract curious woodland creatures as you build a thriving ecosystem. Watch your forest take shape with stunning 3D tree tokens that "grow" taller each round—bringing your tableau to life in the most satisfying way. With interactive gameplay, beautiful components, and fresh challenges like fire and drought, Canopy: Evergreen is a fun, immersive experience for both longtime fans and first-time explorers.

Key Features:
  • Nature-Themed Card Drafting – Select cards to build a thriving forest full of plants, animals, and weather effects.
  • Survive Natural Disasters – Manage threats like fire and disease while growing your forest.
  • Standalone Game with New Mechanics – Includes food collection and long-term bonuses for added depth.
Details
More Information
Product Format:Other
Grades:5-AD
Brand:Weird City Games
EAN/UPC:787790102861
Length in Inches:10
Width in Inches:10
Height in Inches:2.5
Weight in Pounds:2.8
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