Toy Battle Game

SKU
040678
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$32.99 $32.99 $26.39
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Product Overview

  • A head-to-head 2-player area-control game
  • Play as toys with various strengths and actions
  • 8 different terrain maps to battle on
  • Plays in 15 minutes

Description

It is not only the living who must engage in war, but in Toy Battle by Repos Productions, it is the toys who bear the scars of the battlefield. In this two-player area/majority game, there is more than one path to victory. Bringing the right toys to battle and positioning them strategically on the map to win the required medals—or blazing a path to your enemy’s headquarters—can win you the game.

Battles take place on one of eight different maps with a headquarters for each battling faction. Play as the red or blue troop, shuffling your 24 troop tiles and stacking them in piles next to your play area. Each person puts a provided wooden rack in front of them and randomly removes 4 troop tiles from the game. Once the starting player is chosen, they take three troop members from their reserve piles and put them on their rack, with their opponent putting four on theirs. Place the provided medal markers in designated “star” spaces on the map, and you are ready to play.

About the troops: There are eight different types of troop member “toys.” Some have no effect and others have an action associated with them. They also have different number powers printed at the top of their character tile. For instance, Skully is a level 1 toy that lets you draw 2 troops from your reserve stacks after you place him on the map, while XB-42 is a level 5 toy that gives you the chance to randomly take one troop from your opponent’s rack and discard it from the game. However, Roxy, who has the highest number value, has no effect.

There are two actions available to a player on each turn: they choose to either draw 2 troops from their reserve to put on their rack or place 1 troop on the map terrain and apply its effect. When placing a troop, you can put it on an empty base, a base that you control, a base that the enemy controls with a lower-valued troop than the one you are placing, or the enemy's headquarters. In all cases, you must place on a location that has a continuous path to your own headquarters through bases that you occupy, that is, that have one of your troops on top. If you occupy bases that form a continuous path around a region, you claim the medals within this region. (You do not lose these medals if the enemy later occupies one of these bases.)

The game ends if you place a troop on the enemy headquarters or if you gain the number of medals that are shown on the map that you are playing. Both situations are an immediate win! For two players with a 15-minute playtime. ~ Marsha

Publisher's Description of Toy Battle Game
On land, on sea, in clouds, and even in space, battles are breaking out between toys. Your troops need your tactical talent to lead them to victory. Your mission? Be the first to reach the enemy headquarters or control more territories than your opponent.

On your turn in Toy Battle, you either draw two toy troops or place a troop on the board and apply its effect. When a place a troop, you can place it on an empty base, a base that you control, a base that the enemy controls with a lower-valued troop than the one you're placing, or the enemy's headquarters; however, in all cases you must place on a location that has a continuous path to your own headquarters through bases that you occupy, that is, that have your troop on top. If you occupy bases that form a continuous path around a region, you claim the medals within this region. (You don't lose these medals if the enemy later occupies one of these bases.)

The game ends as soon as you occupy your opponent's headquarters or win the required number of medals based on the current game board. If a player cannot draw or place a troop, the game ends, and whoever has the most medals wins.

  • TACTICAL TOY TROOP BATTLES: Lead your toy troops across land, sea, clouds, and space, capturing enemy HQs or controlling regions for victory.
  • UNIQUE TERRAIN VARIETY: Play on 8 different terrains like Castle Field, Volcanic Jungle, and City of Clouds, each offering dynamic challenges and strategy.
  • FAST-PACED & STRATEGIC: Designed for 2 players, this game combines quick thinking and tactical tile placement, with games lasting just 15 minutes.
  • FAMILY-FRIENDLY FUN: Perfect for ages 8 and up, Toy Battle is an accessible and exciting game for casual players, families, and strategy enthusiasts.
  • HIGH-QUALITY COMPONENTS: Includes 48 troop tiles, 4 double-sided boards, 16 medal markers, and more for an engaging and replayable experience.
Details
More Information
Product Format:Other
Grades:3-AD
Brand:Repos Production
EAN/UPC:5425016928493
Length in Inches:8.25
Width in Inches:10
Height in Inches:2
Weight in Pounds:2.55
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