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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Looking for a quick and easy way to add some STEAM
activities into your day? Check out these 101 cards for a wide range of
activities, experiments, trivia, and quotes to discuss, discover, create, and
modify. Cards are divided into STEAM (Science, Technology, Engineering, Art,
and Mathematics) topics and each topic has a mix of Great Words, Great Ideas,
and DIY activities. From measuring density like Archimedes to inspiring quotes
about opportunities from the CEO of You-Tube™, there is something here to inspire
your learners. Instructions included. Additional supplies and adult supervision
required.
Publisher's Description of Steam In a Jar
Activities, quotes, and trivia for your STEAM classroom.
Engage kids in science, technology, engineering, art, and mathematics with 101 simple activities, inspiring quotes, and fun facts. STEAM is perfect for use in classrooms, after-school programs, and STEAM/STEM programs or even at home.
Free Spirit's In a Jar® Products With unique, engaging topics for varying ages, these go-anywhere, easy-to-use jars make learning fun, portable, and spontaneous. Kids, parents, and educators will enjoy the games and cards at home, at school, at childcare, in the office, while traveling, at parties, in youth groups, and at camp.