Time to Fly Game

SKU
026891
Grade PK-3
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$24.99 $24.99 $20.95
Rainbow Savings: $4.04

Product Overview

  • Help kids learn how to tell time with this unique plane-themed board game!
  • Kids practice moving the hands on a clock to tell time every turn in order to move their piece further on the gameboard
  • The game is self-checking so kids can play and learn with you or on their own
  • For 2-4 players ages 4 and up
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.

Description

If you’re looking for a creative way to help your child learn to tell time, this might be the perfect fit. In this board game, players compete to be the first one to get across the finish line. How do you do that? By telling time, of course! The game comes with a plane clock with movable hands. Every turn, draw a card and move the clock hands so it shows the time on the card. Pull down the tail fin to check if you’re right. If you are, you can move to the next spot on the gameboard that is the same color as the card! This game’s self-checking property means kiddos can play and learn with you or on their own. Includes a plane clock, game board, 60 time cards, 4 player pieces, and guide. For 2-4 players ages 4 and up. 

Publisher's Description of Time to Fly Game
  • HOW TO PLAY: Pick a card, set the plane clock to match, then check your time by pulling down on the plane tail. If you're right, get ready for takeoff. The first player to soar across the board and land at the finish line wins!
  • LEARN TO TELL TIME: Practice telling time, reading clocks, and learning all about the concept of time! Take turns changing the analog clock to match the time card to develop number recognition and clock skills
  • INCLUDES: Plane clock, one game board, 60 time cards, four player pieces, and guide. For 2–4 players. Ages 4+
  • SPARK MORE TOGETHERNESS! Let’s play–together! Educational Insights toys and games are designed to make the most of together time, helping kids learn to build positive relationships, work together, compromise and share, win and lose gracefully, and more
Details
More Information
Product Format:Other
Grades:PK-3
Brand:Educational Insights
EAN/UPC:086002017390
Length in Inches:10.375
Width in Inches:10.375
Height in Inches:2.625
Weight in Pounds:1.6
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