Ticket to Ride Board Game | Days of Wonder

SKU
020663
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$54.99 $54.99 $41.24
Rainbow Savings: $13.75

Product Overview

  • Strategic Gameplay: Carefully plan your strategy, collect train cars, and outmaneuver your opponents to claim the most valuable routes!
  • High Replayability: With different routes and strategic possibilities every game, Ticket to Ride offers endless fun and excitement
  • Fun for Everyone: Each game lasts between 30 and 60 minutes and is perfect for kids 8 and older, making it a great choice for fun with family and friends!
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.

Description

Embark on a cross-country train journey with Ticket to Ride, the award-winning board game where you collect colorful train cars and claim railway routes across North America. Strategically complete routes between cities and fulfill your Secret Destination tickets to score points while blocking your opponents. The longer the route, the more points you earn, and the player with the most points at the end of the game wins! Ticket to Ride is an exciting adventure for 2-5 players that blends strategic planning, a touch of risk, and just the right amount of competition, making it an ideal choice for family game nights and gatherings with friends. This game offers a separate expansion pack that adds even more strategies and tactics! ~Alex

Publisher's Description of Ticket to Ride Board Game | Days of Wonder

Build your tracks across the United States in Ticket to Ride, a fast-paced and strategic board game for two to five players. In every game, you and your opponents must compete for train cards which in turn allow you to run your trains between iconic American cities. You’ll earn points for every route you complete, but you need to plan for the future—ticket cards can give you many more points if you connect the two cities shown on the ticket. Just be careful: your opponents are competing for the same routes as you!

  • EXCITING TRAIN ADVENTURE: Embark on a journey across early 20th century North America, collecting train cards and claiming routes to expand your network and connect cities.
  • EASY TO LEARN, HARD TO MASTER: With simple rules and engaging gameplay, Ticket to Ride is perfect for both new and experienced players, making it a great choice for family game nights.
  • BEAUTIFUL GAME COMPONENTS: Features a giant map of the North American train network, accompanied by miniature trains for each player, enhancing the visual appeal and immersive experience.
  • MULTIPLE WAYS TO WIN: Strategically collect color sets of train cards, complete your tickets, and build the longest routes to secure victory, offering endless replayability.
  • FUN FOR ALL AGES: Whether you're playing with family or friends, Ticket to Ride offers hours of fun, making it an ideal choice for casual and competitive gamers alike.
Category Description for Ticket to Ride

In Ticket to Ride, 2 to 5 players draw tickets to connect rail routes between major cities and attempt to complete them in the most direct route possible. Longer routes and longer sections score more points than shorter ones. Since routes can have sections that overlap, competition for certain segments adds to the excitement. Ticket to Ride game strategy is not too complicated, so younger players are not at a disadvantage. Games last between 30 and 60 minutes, depending on the number of players. 

The original Ticket to Ride game is based on North American geography, while Ticket to Ride Europe has slightly different rules and covers Europe and eastern Asia. Ticket to Ride USA 1910 is an expansion that allows 3 more variations of the basic game. Additional Ticket to Ride expansions cross the exotic lands of Asia, from Africa, to Germany, and all the way to the Northern face of Europe. Explore wildly different locations and circumstances around the globe as you expand your train lines in these different editions. The gameplay of each is similar to the original Ticket to Ride, but each map has its own challenges to overcome, including mountains, valleys, ferries, rough terrain, tolls, and other unique regional challenges. Despite the varying climates, treacherous landscapes, and locational nuances, your goal is the same. Create the best route, collect the most valuable tickets, and connect cities to beat your competition! 

Games listed as Expansions require Ticket to Ride or Ticket to Ride Europe to play. Other editions are stand-alone and require no other Ticket to Ride games to play. Ticket to Ride Express Editions are fast-paced standalone games based in individual cities, such as Berlin, London, Paris, and New York. These Express versions have gameplay that lasts only around 15 minutes. Happy travels!

Details
More Information
Product Format:Other
Grades:3-AD
Brand:Days of Wonder
Author:Alan Moon
EAN/UPC:824968072011
Length in Inches:11.6875
Width in Inches:11.75
Height in Inches:3
Weight in Pounds:3.25
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