Shoppin' Blowout Game

SKU
014646
Grade 3-6
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$30.95 $30.95 $26.99
Rainbow Savings: $3.96

Description

Looking for a fun-paced game for 2-4 players? Look no further. You have the option to use a deck of 23 cards or download the SHOPPIN’ BLOWOUT Product Selector App on your tablet or phone in order to play. The device will show items to grab, and the players will scramble to be the first to put it in their grocery carts. The product selector will shuffle the items randomly every time the game is played. Shopping has never been this fast! ~Amber

Publisher's Description of Shoppin' Blowout Game

In the first game of the Take It series, Shoppin’ Blowout, players stand head to head, and try to grab the ITEM in the store faster than anybody else! After the new Shoppin’ Product Selector app indicates the item to take, visually scour the board, find the item and grab it as quick as possible… before any other player! Once you see it, take it!!!! Then drop it in your cart.

When there's no items remaining, the game is over. Calculate the point total from the items in your cart, and the player with the highest amount is the winner!!!

Details
More Information
Product Format:Other
Grades:3-6
Brand:Komarc Games
EAN/UPC:4897109200075
Length in Inches:10.875
Width in Inches:10.75
Height in Inches:3.75
Weight in Pounds:2.65
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