Pictionary Game

SKU
008867
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$25.95
Description

This unique illustration game is a blast! Divide your group into up to four equal teams. Each group will have an artist, who will draw the object named on the card. The artist will have one minute to draw, and their team must guess the object correctly within that time limit. First team to guess correctly gets to roll the dice and move up that many spaces on the board. At most places on the board, all teams will get to draw the picture, but at others only the team that moved to the space will get to draw. The first team to reach the end of the board and correctly guess the final illustration wins!

Publisher's Description of Pictionary Game
The classic quick-draw game since 1985. You don’t have to be an artist; in fact, if you “can’t draw,” the game can be even funnier. Two levels of clues (120 Adult, 80 Junior) make this a great game for kids and adults. Includes two erasable makers, erasable boards for drawing and an updated category of clues.

Details
More Information
Product Format:Other
Brand:Mattel
Grades:3-AD
EAN/UPC:887961236095
Length in Inches:10.5
Width in Inches:10.5
Height in Inches:1.875
Weight in Pounds:1.25
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