Shackleton Base Game

SKU
000525
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$89.95 $89.95 $71.95
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Product Overview

  • A new opportunity to create settlements on the moon
  • Play with 1-4 players in 60-120 minutes depending on component choices and player count
  • Complex, highly strategic game with great replay value
  • Top-notch theme carry-through, quality components, and easy-to-follow manual

Description

Experience the adventure of landing on the moon, building structures, and funding corporate projects when you play Shackleton Base published by Pandasaurus Games.  This is a heavy worker-placement, area-majority game with deep strategy decisions, and many people have ranked it as one of their favorite games published in 2024. This is a basic overview of Shackleton Base. If you have interest in this game, please review the manual, which is linked in the illustration area of this web page, for more detailed information.

Game Setup: The main board represents the moon, which is divided into hexagonal areas and placed in the center of the table. Around its edges are solar panels that are used to power up each area to activate it when players start to build on them. An energy track on the board displays available power generated by these solar panels, as corporate projects require energy during the game. Players each receive their own “base” player board, which stores structures for building on the moon, and during the game, it is populated with astronauts that provide points and resources. There are seven corporations with boards, cards, components, and instructions included and three will be used each game.  

Game Play: The game is divided into three rounds consisting of three phases each. Players have six turns in each round for 18 turns during the game. These phases are:

  • The Shuttle Phase: Included with the game are three different types of astronauts, which all have different functions during the game and are represented by three different colored wooden meeples. They are Engineers (yellow), Technicians (Red), and Scientists (blue). In this phase, players choose a “shuttle” populated with six astronauts in different combinations of each type. These shuttles also are numbered to provide a turn order determination for each round. An unchosen shuttle populates the lunar gateway area, which is detailed in the action section below.
  • The Action Phase: During each turn, players choose an astronaut from their shuttle to perform one of three actions. These are:

  1. Take one Command Action from three that are available: You may choose any type of astronaut to do this, but each offers a bonus if you use a specific type.  Briefly, these actions are to build one type of building on the moon, fund a corporate project, or take three corporate actions. See the linked game manual for more detailed information.
  2. Exploit the Crater: A player can place a worker in a space facing one of the rows on the main moon map to trigger an action based on the presence of any active and powered structures in each hex of that row.  Engineers, Technicians, and Scientists obtain different rewards.
  3. Visit the Lunar Gateway: Choose any astronaut to send to the gateway and choose any other astronaut at the gateway to bring back to your player board.  Placing different types of these meeples in different vacant areas of the player board where buildings were placed on the moon map gives players specific resources, action assistance, or points. Players also gain 3 coins and may take any one corporate action.

  • The Maintenance Phase: This phase begins when each player has finished six turns, which ends a round. The tasks are to set up for the following round and complete round-end scoring. Final scoring starts after the third round’s Maintenance Phase.  The person with the most points wins! 

My experience with this game was challenging, interesting, and immersive. Up to four players can enjoy this game and there is a solo mode included. Although it is a great game at any player count, I prefer the synergy at three players. Game time is 60-120 minutes, depending on player count and the complexities of the three corporations that are used.

There is so much to explore in Shackleton Base, and it has great replay value. ~ Marsha

Publisher's Description of Shackleton Base Game

In the very near future, mankind is setting up a base in the center of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals.

  • EXCITING LUNAR EXPLORATION: In Shackleton Base: A Journey to the Moon, players lead space agencies working together to build and expand the first human base on the Moon’s South Pole, set within the mysterious Shackleton crater.
  • STRATEGIC SPACE AGENCY MANAGEMENT: Each player controls a space agency tasked with developing infrastructure, conducting missions, and advancing technology to establish a thriving lunar colony in the harsh environment of the Moon.
  • COMPETITION FOR CORPORATE GOALS: Sponsored by three powerful corporations, each with its own set of objectives, players must balance cooperation and competition to succeed, as the corporations pursue differing goals on the Moon.
  • COMPETITIVE GAMEPLAY: Shackleton Base is perfect for 2-4 players, offering hours of strategic gameplay, where decisions about resource management, research, and development will determine the fate of the lunar base.
  • IMMERSIVE SCI-FI EXPERIENCE: Immerse yourself in a compelling, future-driven narrative of space exploration, corporate rivalry, and teamwork, all while expanding humanity’s footprint on the Moon’s surface.
Details
More Information
Product Format:Other
Grades:9-AD
Brand:Pandasaurus Games
EAN/UPC:850059057209
Length in Inches:11.75
Width in Inches:11.75
Height in Inches:3.625
Weight in Pounds:6.85
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