Gurms Game

SKU
083414
Grade K-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$9.99 $9.99 $8.50
Rainbow Savings: $1.49
Description

Catch onto the fun, with the Gurms Game from Bananagrams! Not to be confused with bacteria, Gurms spread laughter and fun to all who play! Begin game by turning all the tiles face down and flipping the starting tile face up in the center. The player who most recently had the sniffles will start by flipping a tile and placing it. Each tile features 4 half-gurms that can be connected from side-to-side or diagonally from corner-to-corner to create strains. The more gurms in a strain, the more points you get! For example, 3 gurms in a line are each worth 3 points, to make a total of 9 points. The goal of the game is to create the most and the longest strings of gurms, and the player with the greatest number of points at the end of the game wins! Game contents include 60 playing tiles (1 ½” x 1 ½”), 1 unique starter tile, 4 Gurm tokens (1” x 1 ½”), and game instructions that are easy to follow. For 2-4 players. ~ Sarah E

Publisher's Description of Gurms Game
Your game table is about to become infected with Gurms! Don’t worry though, coming down with a case of these cuties is a good thing! In this tile-matching strategy game for kids and adults, your mission is to complete as many pictures of the gurms as possible.

Details
More Information
Product Format:Other
Brand:Bananagrams
Grades:K-AD
EAN/UPC:855252007327
Length in Inches:7.5
Width in Inches:7.5
Height in Inches:1.75
Weight in Pounds:0.75
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