Creatures and Cupcakes Game

SKU
075257
Grade 1-5
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.99 $19.99 $14.36
Rainbow Savings: $5.63
Description

How do you tame cute, yet vicious woodland creatures? By feeding them cupcakes! Each player attempts to simultaneously tame four fantasy creatures by drawing cupcakes from a bag. Each cupcake brings the creature one space closer to the castle; get two creatures there to win! But draw two cupcakes of the same color in a row and your creature gets sick, so it loses all progress. Special "Power Cakes and Elixirs help players along the way, but only one can be named Master Tamer! Overall, a quick, simple game with more zest than Candyland. For 2-4 players. 20-30-minutes.

Publisher's Description of Creatures and Cupcakes Game

For centuries, the citizens of the Cupcake Kingdom have lived peacefully in a delicious dessert utopia. Theyve done so side-by-side with fantastical fauna, creatures with a cavernous craving for the choicest of cupcakes. Using sweet treats with the perfect blend of sugar, spice, and everything nice for each species, monster trainers befriend and tame these wild beasts. Feed them too many cupcakes at once, though, and they wont get the sugar rush they cravebut a terrible tummyache instead!

In Creatures and Cupcakes, monster trainers compete to tame two magical creatures to show off to the Cupcake King and Cupcake Queen. The trainer who does this first wins.

In this press-your-luck game, players pull cupcakes out of a bag. Every cupcake you draw advances you a space on each creatures affection track. However, if you draw two of the same in a row, your turn ends immediately. Even going bust has its sweet rewards as that player will get either a special power card with a one-time effect or a medicine card to help keep that monster from overeating next time.

Details
More Information
Product Format:Other
Brand:Social Sloth Games
Grades:1-5
EAN/UPC:616909967230
Length in Inches:8
Width in Inches:7
Height in Inches:2.125
Weight in Pounds:1.25
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