Robotics for Young Children: STEM Activities and Simple Coding

Robotics for Young Children: STEM Activities and Simple Coding

# 071562

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Item #: 071562
ISBN: 9781605545448
Grades: PK-3

Product Description:

There was a time that coding and robotics was reserved for older students, but Robotics for Young Children uses hands-on activities to help lay the foundation for the very young (for ages 3-8). Through games, play, and stories, children will be introduced to foundational computer science concepts. There are five chapters in this book presented in a specific sequence: Chapter 1 is to foster creative and critical thinking; Chapter 2 focuses on engineering; Chapter 3 introduces coding-related concepts; Chapter 4 focuses on how robots can help us; and Chapter 5 presents activities to help children go from an introductory to a higher level of understanding. Each chapter presents information along with activities that can typically be done with easily accessible items. Suggestions for expanding activities and sources for online information are sometimes included. Additional resource lists and a glossary are found in the back of the book. 100 hands-on activities will introduce your child to the world of robotics. 148 pgs, pb. ~ Donna

Publisher Description:

Introduce young children to the building and programming of robots through playful, developmentally appropriate activities. Many early childhood professionals are unfamiliar with computer science, robotics, and engineering concepts. This user-friendly and accessible book gives teachers great ideas for engaging young children with 100 exciting hands-on computer science and engineering activities. The book can be easily included in a developmentally appropriate curriculum and offers a balance of adult-facilitated and child-centered activities.

Primary Subject
Grade Start
Grade End
Ann Gadzikowski
Brand Name
Redleaf Press
1.0 (lbs.)
10.0" x 8.0" x 0.38"
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Do you have to have a computer for all the activities, or just the computer science ones?
User on Jul 12, 2019
BEST ANSWER: This is a difficult question to answer as the whole purpose of the book is to introduce coding and programming to students. Yes, there are some activities that do not take a computer per se but all activities are pointing to computer topics.
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