Show Me the Monet Card Game

SKU
026043
ISBN
9781984824295
Grade 5-AD
Neutral
Non-Consumable
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$18.99 $18.99 $13.50
Rainbow Savings: $5.49
Description

Learn about famous artists and paintings while playing an engaging card game! Be the first person to build the most valuable art collection by collecting the most valuable paintings. Build a complete collection (based on artist, country, or genre) and earn a bonus; but forgery cards are penalty cards if you get stuck with them at the end of the game. Comes with 64 nice quality cards and a game rule booklet packaged in a beautiful box. Note: includes “The Three Graces" portrait.

Publisher's Description of Show Me the Monet Card Game

Build the most valuable art collection by trading and collecting famous works by fourteen of the greatest artists of all time, from Leonardo da Vinci and Rembrandt to Vermeer and Frida Kahlo. This card-based party game combines masterpieces and money–sure to be a hit at any game night, family gathering, or even as an ice breaker for your new book club. After all the cards are drawn, the player with the highest-value collections takes the prize. May the canniest–and luckiest–dealer win!


Details
More Information
Product Format:Other
Brand:Clarkson Potter
Grades:5-AD
ISBN:9781984824295
Length in Inches:6.375
Width in Inches:4.875
Height in Inches:2
Weight in Pounds:1.1
Videos
This product doesn't have a video
Reviews
Product Q&A