Star Trek: Voyager Fluxx

SKU
023925
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$22.00 $22.00 $17.95
Rainbow Savings: $4.05
Description

Yet another era of Star Trek Fluxx is beamed aboard! With Keepers like Seven of Nine, The Holographic Doctor, and Timeship Relativity, this version will warp you right to the heart of the Delta Quadrant! Completing goals like Fixing the Timeline is made harder with Creepers like the Borg and Species 8472. And just like an episode out of Voyager, nothing ever goes according to plan with Surprise! cards that can be used to cancel the effects of any card type. New Rule and Action cards add to the theme with cards like Ancestor's Eve, Vent the Warp Core, Distress Call, and Time Portal. This game is sure to become one of your favorite pastimes during your long space journeys away from home. ~ Janine

Publisher's Description of Star Trek: Voyager Fluxx

Journey home from the Delta Quadrant aboard the Starship Voyager! The fourth Fluxx-style excursion into the Star Trek universe features Captain Janeway and her crew along with plenty of their enemies: The Kazon, Species 8472, and, of course, the Borg. You will also find several Timeships, the Holographic Doctor's mobile emitter, and Janeway from the Future. The usual ever-changing rules of Fluxx apply, with a few new twists like the Caretaker and Ancestor's Eve.

Category Description for Fluxx Games

This is a truly chaotic game for the whole family! The entire deck is shuffled and players are dealt 3 cards each. The game begins with only a couple of basic rules, but new rules can be played and goals changed. There are four types of cards in Fluxx: Keepers, Goals, Actions, and New Rules. Keepers are the core of the game and are used to fulfill the current Goal (such as playing a certain combination of Keepers). Actions often affect one player, but can force everyone to draw cards, play cards, and even change the rules! Finally, New Rules add a whole new level of chaos by mandating how the game is played. During each turn, players draw and play as many cards as dictated by the current rules, striving to complete the current goal. But as you may have guessed, this is easier said than done; rules and goals are constantly in flux, requiring luck and timing to achieve victory!

Different versions of Fluxx maintain the basic game play and mainly change Keepers and Goals (for example, Math Fluxx has number cards as Keepers, with the goal of playing the number of your current age, the current date, or other specific numbers). 2-6 players; 5-30 minutes.

Category Description for Star Trek Fluxx Games

Are you prepared to boldly go where no Fluxx game has gone before? Based on the ever-changing, endlessly-enjoyable Fluxx series, Star Trek Fluxx takes gameplay to an entirely new quadrant! The basic rules remain the same, but each deck features a full set of Keepers, Creepers, and Goals entirely based on notable episodes or recurring themes from the shows. Further enhancing the chaos and making each version feel different are a handful of themed Actions and Rules unique to the shows. If you're a Trekkie and enjoy the fantastically frenetic Fluxx franchise, it would be "highly illogical" not to try this series out!

Details
More Information
Product Format:Other
Brand:Looney Labs
Grades:3-AD
EAN/UPC:857848004970
Length in Inches:7
Width in Inches:3.75
Height in Inches:5
Weight in Pounds:0.45
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