Color Catch Game

SKU
020825
Grade 2-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$16.99
Description

The bold colors, the sturdy pebble-texture tiles and the simplicity of the puzzle makes this one appealing for just about any age. Even non-readers can play, as the challenges are provided in picture format! Each of the 60 challenges in the puzzle booklet shows a group of lizards, bugs and frogs in specific colors. Puzzlers must decide how to fit the five tiles with transparent animal silhouettes onto the colored board to create the right number of lizards, bugs and frogs – in the right colors! Puzzle and pieces store easily with a snap-on storage lid.

Publisher's Description of Color Catch Game

Multiple levels of color-changing, brainteasing fun! SmartGames Color Catch features 60 challenges. Place the transparent animal pieces on the gameboard according to color clues…but watch out! They will change color based on where they are placed on the board! And it's all in the same compact, portable travel case.

SmartGames Color Catch comes in a self-contained, compact, and completely portable case.

  • Brain teasing fun for the whole family
  • 60 challenges, Easy to Expert
  • Planning, Logic and Flexible Thinking Skills
  • For Ages 7 to adult
  • Portable game board with lid - perfect for travel
  • Dimensions: 9.45 x 6.69 x 1.77 cm (LxWxH)
  • Details
    More Information
    Product Format:Other
    Brand:Smart Games
    Grades:2-AD
    EAN/UPC:847563001378
    Length in Inches:9.5
    Width in Inches:7
    Height in Inches:1.75
    Weight in Pounds:0.85
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