Pandemic: In the Lab Game
This second expansion for Pandemic adds a new dimension to the Pandemic Lab! Includes 4 new roles, new events, and a Worldwide Panic Mutation Scenario. Players can compete individually or in teams as they race to find the cure. (Requires Pandemic to play. 2 of the 3 scenarios also require Pandemic: On the Brink.)
Race against time to sequence diseases and test cures in thisPandemicexpansion.
ThePandemicbase game andOn the Brinkexpansion are required to play.
New medical technology has been developed that will help treat the infectious diseases spreading across the globe. TheIn the Labexpansion forPandemicadds more variety and challenge to your mission of containing deadly disease outbreaks. This time, there's a whole new way to discover cures and get closer to winning the game. Travel around the board collecting samples of each disease in the field, then use the Lab board to sequence, characterize, and test your cures. Add sample cubes to one of the two lab dishes by taking the Treat Disease action. Once enough samples are collected, seal yourself behind bio-hazard doors and send the samples through the centrifuge and separator to place them on sequence cards in the correct order. If you can get a disease characterized and sequenced, you're ready to find a cure!
In addition to the Lab Challenge,In the Labprovides two variants that shake up thePandemicexperience. Now you can take on the diseases by yourself in a solo game or split into two rival teams and race to cure and eradicate diseases, prevent outbreaks, and gain prestige. Other than a little help from the CDC, you'reon your own in the solo game. Stay in contact with your home base and discover the cures before it's too late. If you break into rival teams, curing diseases is still the ultimate goal, but the prestige you've earned over the course of the game determines the winner. Along with its four new Role cards, three new Event cards, and challenges you can combine with those in theOn the Brinkexpansion,In the Labcreates a whole new world of possibilities forPandemic.
Contents:Rulebook, 1 Lab Board, 4 New Role Cards (with Matching Pawns), 3 New Event Cards, 5 Cure Vials, 14 Sequence Cards, 2 Revised Role Cards with Lab Abilities, 5 Lab Actions Reference Cards, CDC Card, 3 Team Research Stations, 14 Awards, 8 Goal Cards, 10 Bonus Cards, 2 Virulent Strain Epidemic Cards, 12 Purple Disease Cards, 2 Mutation Worldwide Panic Cards
If you think cooperative games are just for kids, this brilliant game will change your mind! 2-4 players work together as members of a highly skilled task force as they try to cure four infectious diseases spreading throughout the different regions of the world. Each player may perform four actions per turn including treating a disease, traveling to another city, or passing a card to another player. Randomly chosen role cards assign occupations to each team member at the beginning of the game and provide different advantages to the basic actions, based on the unique skill set of that member. With outbreaks looming and epidemics increasing the rate of infection at unknown intervals, you'll need seamless teamwork and careful planning in order to discover the cures and save the world. Built-in features such as random shuffling, five different role cards, and a flexible amount of epidemic cards provide a different game every time and allow for easier to harder levels of play. A very cleverly designed game that will take all your wits and may still beat you! Expansions require the Pandemic (#034499) base game to play.
Our family has long enjoyed playing co-operative games from Family Pastimes. We play competitive ones, too, but enjoy fostering team spirit as we all work toward achieving a goal. If you haven't tried this alternative to playing together, here's an assortment of some of our favorites from this company.