Flip N' Play: Chameleon Crossing Game

SKU
013678
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$12.99
Description

Help the lost chameleons find their way to the matching home rocks. Select one of the forty challenges (ranging from beginner to expert) and place it on the game grid. Place each chameleon closest to its rock color. Move one chameleon to the empty space, but make sure you follow the marked paths. Keep moving the chameleons until they return to their original home of the same color. When all the chameleons are back home, you win the game! Solutions are included. All contents are stored in a handy plastic case with a built-in play area. For 1-4 players. ~ Gina  

Publisher's Description of Flip N' Play: Chameleon Crossing Game
These chameleons are a rainbow of fun, each with their own color! But they need to find their way home to their rock! Move the Chameleons along the white paths until they have made their way home from their starting position.

With 40 challenges, this travel game offers hours of entertainment while journeying home yourself!
Details
More Information
Product Format:Other
Brand:Ravensburger
Grades:3-AD
EAN/UPC:4005556765621
Length in Inches:7.5
Width in Inches:5
Height in Inches:1.625
Weight in Pounds:0.55
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