Perpetual Commotion Game

SKU
001068
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$25.99 $25.99 $22.95
Rainbow Savings: $3.04
Description
Publisher's Description of Perpetual Commotion Game
Perpetual Commotion is a fast and furious card game where players scramble to play the same colored cards in number order into the center arena. The more cards you play, the more points you score. There are no turns and all players are playing on the same stacks of cards. Cards flash, wrists flick, players flip! Can you get your cards out first? This game is endless commotion again and again.

Category Description for Perpetual Commotion
Who is the fastest thinker and mover at your table? Offering a game play like solitaire, 2-6 players compete to use all their cards and score as many points as possible in each round. After the first round, the opportunity to win (or lose!) points for each successive round adds a bit of excitement to the competitive play. Options to adjust difficulty level for younger players, makes this a great option for family game night! There is also a 2 Player option, making this a great gift for a newly married couple or grandparents! Playtime 30 minutes.
Details
More Information
Product Format:Other
Brand:Goldbrick Games
Grades:3-AD
EAN/UPC:891755000014
Length in Inches:10.0625
Width in Inches:8.0625
Height in Inches:2
Weight in Pounds:1.65
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