For Sale Game

SKU
049540
Grade 2-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$29.99 $29.99 $26.95
Rainbow Savings: $3.04
Description

This fast-paced game will have you sitting on the edge of your seat as you try to out-earn your opponents. This money management game involves a lot of bidding, bluffing, selling, and buying. Start the game off by turning up as many property cards as there are players. Go around the table bidding and passing on properties until all of the homes are sold. Once all property cards have been sold, turn over a fresh set of property cards – as many as were turned over before. Continue until all property cards have been sold, and then try to sell off your acquired properties. Turn over as many currency cards as there are players, and then turn over the top property from your personal stack. The player with the highest-valued property gets the highest currency card. The currency cards are given in the same order for the rest of the players. Continue this process until all properties have been sold. Add up each players’ currency cards and coins. the player with the most money at the end of the game wins! A fun, strategic game for 3-6 players, with about 20-30 minutes of playing time. Includes 30 property cards, 72 coins, 30 currency cards, and rule booklet. ~ Brianna

Publisher's Description of For Sale Game

For Sale is a Stefan Dorra classic! One man's castle is another man's cardboard box or maybe his RV, tree house, igloo or skyscraper. In this fast-paced game of bidding and bluffing to get the highest-ranking properties, it isn't how much you pay for the properties; it's how much you sell them for. All players try to purchase the most valuable properties for the least amount of money and then "flip" them (turn around and sell those properties) for the highest-valued Currency Cards. Whoever has earned the most money at the end of the game wins!

Going once! Going twice! Sold to the highest bidder! Bid and bluff your way to purchase the most valuable real estate for the lowest amount of money, then turn around and sell those houses (and shacks) for cold hard cash. Be the richest mogul at the end of the game to win this Stefan Dorra classic.

Considered one of the finest bidding games of all time,For Salehas a well-deserved following of fans. In this perfectly-crafted bidding game, players are forced to make a multitude of difficult decisions every minute"and that's just in the first phase of the game! GRYPHON BOOKSHELF SERIES #4

Game Components:

  • 30 Property Cards
  • 30 Currency Cards
  • 60 $1000 Coins
  • 12 $2000 Coins
  • 1 Rule Booklet

Details
More Information
Product Format:Other
Brand:Gryphon Games
Grades:2-AD
EAN/UPC:718122623440
Length in Inches:6.25
Width in Inches:8.5
Height in Inches:2
Weight in Pounds:0.85
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