Catan: Traders & Barbarians Game Expansion

SKU
053588
Grade 5-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$59.99 $59.99 $44.99
Rainbow Savings: $15.00
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.

Description

Fishing from the ocean and lake and trade caravans along the rivers bring greater opportunity and wealth to Catan. With greater legitimate wealth comes greater concern about attack from barbarians. Will Catan maintain its greater prosperity? This expansion contains 5 campaigns with 4 variants to the game. 36 event cards replace the dice to determine which terrain hexes produce resources and trigger particular events. Playing time for some campaigns are 45-60 minutes, with others taking up to 90 minutes.

Catan: Traders & Barbarians (Game Expansion) from Rainbow Resource on Vimeo.

Catan: Traders & Barbarians (Game Expansion) from Rainbow Resource on Vimeo.

Publisher's Description of Catan: Traders & Barbarians Game Expansion

Well-tried variants such as"Catan Event Cards,""Harbormaster,"and"Catan for Two"offer alternatives for customizing the game to your own needs. In addition, the 2-player variant allows you to play the Base Game as well as all scenarios of this expansion against only one opponent.

Over the course of a campaign with five scenarios, the story is told of how things develop on Catan after the first settlements and cities are built.

As the"Fishermen of Catan,"we experience how fishing not only adds to the menu but also opens up completely new tactical possibilities.

In the second scenario,"The Rivers of Catan,"the rivers prove to be true lifelines. If you build roads and settlements adjacent to the rivers, you can easily make a fortune. If you arrive too late, you may well become a poor settler and have a hard time trying to get rid of this disadvantage.

In the third scenario, nomads have settled in the oasis. Since they are lacking wool and grain, they send out caravans to barter for the coveted resources. Of course, everybody wants to profit from the"Caravans,"but sending the caravans to one's own settlements isn't all that easy.

Catan's wealth doesn't go unnoticed. And thus it doesn't take long until the"Barbarian Attack"descends upon Catan's coasts. Now it is imperative that the Catanians close ranks and train knights. The knights rally for battle - not altogether selflessly, because each captured barbarian is worth half a victory point.

The last scenario is titled"Traders & Barbarians."The barbarians have been driven off, and now it's time to repair the damage. Soon, Catan's roads and paths are bustling with baggage trains - marble and glass must be delivered to the castle, sand to the glassworks, and tools to the marble quarry. Successfully carrying out a delivery is awarded with a victory point and gold. Unfortunately, some scattered barbarians interrupt the smooth flow of the transports"

Category Description for Catan Games & Expansions

Catan, formerly The Settlers of Catan, is the perfect blend of strategy and luck. What really makes this game unique is that the game board is different every time you play which keeps the game fresh and the strategy ever-changing. The primary contention in the game comes from settling around various resource tiles. Each tile on the board represents one of five differ­ent resources. Number tokens, ranging from 2-12, are placed on each tile. The game begins with an initial settlement phase, where each player gets to place two settlements on the corners of the resource hexagons. Any player who has settled on a tile whose number is rolled receives resources. 

Each player’s turn typically consists of three phases: 

  1. Rolling the dice to produce resources
  2. Trading for needed resources
  3. Building using the resource cards

The object of the game is to be the first player to reach 10 points, which are accumulated through developments like settlements, cities, roads, armies, etc. There are many different routes to victory, and those who conquer them will successfully settle the isle of Catan. For 3-4 players, with game extensions allowing for up to 2 additional players. Game time is approximately 60 minutes. Expansion sets require Catan: The Game to play.

Details
More Information
Product Format:Other
Grades:5-AD
Brand:Catan Studio
Author:Klaus Teuber
EAN/UPC:029877030798
Length in Inches:11.625
Width in Inches:9.375
Height in Inches:3
Weight in Pounds:2.35
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