Wits & Wagers

Description

Named "Party Game of the Year" by Games Magazine, this hilarious trivia guessing game is truly fun for all - trivia buff or trivia phobe! To play, just lay out the football-field inspired mat, and each player receives two betting tokens, a dry-erase answer card, and a dry erase marker. Assign one player to be the Banker and one player to be the Question Reader. Each round, the Question Reader reads a trivia question, and then each player or team guesses at an answer and writes it on their answer card. Now, all 252 trivia questions has a numerical answer, such as "How many miles long is the Mississippi River?" so all players can guess at an answer. Answers are placed on the playing mat, from lowest to highest, and then players/teams place their two betting chips on the answers that they think are closest. In this case, if you had no idea how long the Mississippi River was, but you're playing with your brother who's a geography buff, you might bet on his answer. After everyone has placed their chips, the answer is revealed, and players who bet on the answer that is closest (without going over) receive additional chips. Then it's on to the next round! Games are pretty short, consisting of 7 questions each, and the player/team with the most points at the end of the 7th round wins! We like this one because everyone plays at the same time, and everyone can enjoy it, regardless of knowledge or age! For 4-20 players; play duration is about 25 minutes.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Religious Content
Christian/Religious
Faith-based or including instructional religious content.
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.