Classic Portfolios

Description

There are so many unit studies and curriculums that culminate in the creation of a dedicated notebook which contains all of the work and information the child has learned about the topic. If you are looking for something better adapted to this process than the ol' binder and notebook paper combo, you will definitely want to check out the History Portfolios. Based on the same concept as a blank timeline, this series offers you actual history portfolios which hold many blank maps, spaces, and lined paragraphs for you to fill out for each time period. The books are divided chronologically over four time periods that align well with classically-based programs: Ancient, Medieval, Renaissance and Modern History. For example, the medieval book provides separate sections for the Christians, the West Roman Empire, the Celtic Tribes, the Germanic Tribes, the Building of Kingdoms (Frankish, England, France, and Germany), the East Roman Empire/Byzantium, and the World. Each section contains blank maps and empty spaces for copywork, drawings, reports, narrations, lists and more. A detailed table of contents at the beginning shows you what features are included for each time period, making it easier to plan with your history program (you may want to note that the appendix material and resource suggestions previously found in the History Portfolios are now found in the Teacher Guides for each time period). The end of the book provides a unique timeline, which is intended to be taken out of the book, attached sheet-to-sheet, and used to record events and important people that are studied. This series provides a worthy foundation for personalized, thorough history portfolios.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Religious Content
Christian/Religious
Faith-based or including instructional religious content.
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.