Whether you're playing Snorta with older kids, adults, or littles, this game is hilarious! To set up, each player receives a barn card with one of twelve possible animals in it. Then, a deck of animal cards is dealt. Starting with the dealer, each player makes the noise of the animal in their barn. The dealer begins the round and lays the first card on their stack face-up in their discard pile. The next player then discards a card, and so on. The fun begins when a player lays down an animal card that matches someone else's top card on their discard deck. Both players with matching cards race to make the sound of the other animal's barn animal, not the sound of the animal card played. If you win the race to make the correct animal sound, you give your opponent your discard pile, and the winner is the first player who runs out of cards. For 2-8 players.
Snorta!
SKU
054800
Grade 3-AD
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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$10.00 $10.00 $8.95
Rainbow Savings: $1.05
Description
Publisher's Description of Snorta!
Get ready for laughter as your friends and family suddenly start sounding like they were born in a barn!
In Snorta!, each player is given a barn card with their secret animal on it and a hand of animal cards. When a card placed down matches one of the cards already on the table, those two players rush to say the animal sound of the other player, not the sound of the animal on the card. If you say the other player's sound first, you give them all the cards you've flipped onto the table in front of you. The first person to get all the cards out of their hand is the winner!
- Easy-to-learn card game to make the right animal sounds
- Make animal sounds matching other players' cards
- The first person to rid of all their cards wins!
- Contents: 96 animal cards, 12 Jumbo animal cards, Rulebook
- Designed for 2 to 8 players ages 6 and up, with each round lasting 15 minutes on average
Details
| Product Format: | Other |
|---|---|
| Grades: | 3-AD |
| Brand: | Playroom Entertainment |
| EAN/UPC: | 803004667015 |
| Length in Inches: | 6.25 |
| Width in Inches: | 4.1875 |
| Height in Inches: | 1.25 |
| Weight in Pounds: | 0.6 |
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