Kidnapped in Fortuned City (Exit the Game)

SKU
054763
Grade 7-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$14.95 $14.95 $13.40
Rainbow Savings: $1.55
Description

If you enjoy completing escape rooms or solving riddles, this is the game for you! This escape room in a box is complete with riddles, mysterious parts, a notebook, a map, and a decoder ring. With a difficulty level of three and a half out of five, this game is set in the crime-riddled town of Fortune City. When the sheriff goes missing while in hot pursuit of a gold robber, it becomes your job to solve the puzzles and chase down the criminal before they escape the town – and justice – forever.

Publisher's Description of Kidnapped in Fortuned City (Exit the Game)

Can you solve the riddles and stop the kidnapping before it's too late?

Criminal activity is rampant in the frontier town of Fortune City, and now the sheriff has disappeared without a trace. With precious little time to find him, players need to work together to solve the crime. Over the course of the game, your investigation will lead you through Fortune City, with clues and strange items to be found throughout. You will need to search for answers in the saloon, drugstore, gunsmith, post office, prison, and bank. But in a unique twist, you will decide the order in which you will visit these locations and who you will interrogate along the way. Together with your team, you will collect clues and evaluate the towns peoples' testimonies. But will you get the answers you need to rescue the sheriff in time?

In the style of Dead Man on the Orient Express and Theft on the Mississippi, players must get to the bottom of a kidnapping in the Wild West in addition to solving all the riddles.

Difficulty level: 3.5 of 5

Category Description for EXIT Level 3

EXIT: The Game Level 3 is designed for ages 12 and up. Playtime is 1-2 hours. Games may only be played once as the cards will be marked up or folded/torn through the game.

Details
More Information
Product Format:Other
Grades:7-AD
Brand:Thames and Kosmos
EAN/UPC:814743016002
Length in Inches:7
Width in Inches:5
Height in Inches:1.5
Weight in Pounds:0.65
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