Pinball Machine Maker: Gumball Rally | Thames & Kosmos

SKU
051696
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$39.95 $39.95 $35.90
Rainbow Savings: $4.05

Description

Explore physics concepts while you experiment and play with the Gumball Rally Pinball Machine Maker from Thames & Kosmos! With this kit, you can build and customize your own gumball pinball machine game—and then challenge your friends! With 88 pieces to manipulate and 10 experiments to conduct, there is so much fun to be had and things to learn! Obstacles include pegs, bumpers, spinners, a ramp, and more, and the kit also comes with a gumball launcher and gumballs! Includes a 20-page, full-color manual.

Publisher's Description of Pinball Machine Maker: Gumball Rally | Thames & Kosmos
The sweetest pinball machine ever! Build a pinball machine that uses edible gumballs as the pinballs. First, follow the step-by-step instructions to assemble the machine. Then lay out the targets and obstacles on the playfield. Finally, test and refine your design while you practice your pinball skills! Hit the targets with the gumballs to score points. The gumballs whiz around the machine, bouncing off bumpers, spinning spinners, ringing the bell, and sliding down tracks. Can you shoot the gumball up the ramp and into the goal to ultimately claim your sweet reward?

The pinball machine has a spring-powered launcher that shoots gumballs into the sloped playfield, where they roll down toward the trough, interacting with obstacles along the way. The flippers above the trough are operated by buttons on either side of the machine, flicking the gumballs back up into the playfield. Various targets around the machine represent different point values when triggered. A central ramp can be rotated to shoot gumballs into three elevated playing areas, and ultimately down the winning ramp, where the gumball can be claimed as a sweet prize. When gumballs do fall out of play and into the trough, a cool mechanism called an Archimedes screw stores them and moves them back toward the launcher again for a new game.

By building and playing with this pinball machine, you can explore lessons in physics and mechanical engineering as you build and play with the pinball machine. Learn about force, motion, collisions, simple machines and more. Includes approximately 45 delicious gumballs (99 grams).

  • Gumballs included!
  • Have fun engineering a pinball machine
  • Make gumballs do fun stunts and trigger targets while you learn physics lessons
  • A truly fun gaming experience: practice to hone your pinball skills
  • Customize the playfield again and again with the movable parts
  • Fun, gamified approach to engineering lessons with a sweet candy reward
  • Refill your machine with standard machine-size, 16-mm (5/8-inch) gumballs
  • Candy + pinball + STEM learning = a winning combination of fun and learning!
  • Pair with Gumball Machine Maker for a gumball engineering fantasia!
Details
More Information
Product Format:Other
Grades:1-AD
Brand:Thames and Kosmos
EAN/UPC:814743018747
Length in Inches:11.5
Width in Inches:13.125
Height in Inches:4
Weight in Pounds:2.8
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