Letter Grab Game

SKU
034162
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$13.99 $13.99 $10.95
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Description

In this fun word-building game, players strive to make the longest words possible with the cards they acquire. To begin, players draw 5 of the double-sided cards from the center of the players. Each card has a letter and point value. Players take turns stealing one card from an opponent and replacing it with a card from their own hand. The player must then form a word with as many cards as possible and lay them down. Since cards are double-sided, cards taken from the draw pile must use the face-down side of the card; but when cards are stolen, they must use the side that is facing them from the opponents hand. The number of rounds that must be played is determined by the number of people playing. The ratio is 2/3/4/5/6 players and 10/6/5/4/3 rounds. The winner of the game is determined by which player has the most points after all of the rounds have been completed. For 2-6 players, with 15-25 minutes of playing time. Includes 110 double-sided cards, a scorepad, and a pencil.

Publisher's Description of Letter Grab Game
Letter Grab is a fun game of letter-taking and word-making. On their turn, a player must steal a card from an opponent to make their own words. See a letter you like? Go ahead and grab it!
Details
More Information
Product Format:Other
Grades:3-AD
Brand:Outset Media
EAN/UPC:625012116084
Length in Inches:5.375
Width in Inches:5.375
Height in Inches:1.875
Weight in Pounds:0.65
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