Castle Panic Big Box Game

SKU
033398
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$119.95 $119.95 $109.95
Rainbow Savings: $10.00

Product Overview

  • Includes the base game and all four expansions of Castle Panic!
  • For 1 to 6 players
  • Offers approximately 60 minutes of playing time
  • Additionally includes 7 promo cards and 6 promo towers

Description

This exciting edition of Castle Panic includes the base game, as well as all four expansion packs! Makes a perfect gift for those who enjoy cooperative games! The included expansion titles are as follows: Castle Panic Base Game, Engines of War Expansion, The Dark Titan, Crowns and Quests, and The Wizard’s Tower. This game bundle is a great value!

Goblins, orcs, and trolls are attacking the castle, and it’s up to you and your fellow generals to defend it! In the center of the board is a castle with six towers, bordered by six walls. Each wall faces a different 60-degree arc of the board, numbered 1-6 and colored either red, green, or blue. Surrounding the castle are four rings that determine distance from the castle, from closest to furthest: Swordsmen range, Knights range, Archer range, and Forest (which holds monsters and other baddies) range. Each player is dealt 4-6 cards (depending on the number of players). Each turn, players can discard, trade, and play cards. These cards allow players to draw additional cards, rebuild walls, or attack the monsters advancing on the castle. For example, if a goblin was in the green Archer range, a player could use a green archer card to attack it. At the end of each players turn, two things happen: all monsters advance towards the castle, destroying walls or towers if they are close enough, and two extra monster tiles are drawn and placed on the board. And when a special tile is drawn, like the Goblin King, a boulder, or the dreaded draw 4 more monster tiles, it’s time to panic! The goal is to make it through the entire deck of monsters without losing all of the castle towers.

Once you feel confident enough to fend off the hordes of enemies, you can try upping the difficulty with variants, including one that lets a single player become the dungeon overlord and control the monsters. A good amount of strategy and a whole lot of cooperation is key to ensuring your castles survival! The game is quite difficult at times (hence the name!), but can be enjoyed by nearly anyone 8 and up. A perfect game for family or friends. For 1-6 players with a playtime of 60 minutes. ~Brianna

Complete Contents are as follows:

  • Castle Panic: 1 gameboard, 49 castle cards, 49 monster tokens, 6 walls, 6 towers, 1 tar token, 2 fortify tokens, 6 order of playing cards, 12 plastic stands, and 1 die.
  • The Wizard’s Tower: 10 castle cards, 22 wizard cards, 43 monster tokens, 6 mega boss tokens, 12 flame tokens, 1 wizard tower, 1 monster draw bag, 6 reference cards, and 1 plastic stand.
  • The Dark Titan: 5 castle cards, 5 agranok cards, 6 reference cards, 17 monster tokens, 3 support tokens, 1 agranok token, 1 dark sorceress token, 1 cavalier token, and 1 plastic stand.
  • Engines of War: 16 resource cards, 3 reference cards, 13 monster tokens, 1 ballista token, 1 catapult token, 2 spring trap tokens, 2 pit tokens, 2 barricade tokens, 1 keep token, 1 engineer tile, 1 task tile, and 1 plastic stand.
  • Crowns and Quests: 12 character cards, 8 quest boards, 1 tracker/obelisk tile, 6 Vulkar’s Blast tokens, 3 Evacuees tokens, 1 ambassador token, 1 obelisk token, 7 apocalypse stone tokens, 1 scout token, 6 outpost tokens, 3 scroll tokens, 6 success/fail tokens, 1 tracker token, 1 power token, 6 tower indicator tokens, 6 portal tokens, 1 flag token, 6 order of play cards, and 9 plastic stands.
  • Additional Big Box Contents: 1 rulebook, 7 promo cards, and 6 promo towers.

Publisher's Description of Castle Panic Big Box Game

Monsters are attacking Castle Bravehold! Join your friends in a desperate struggle against an almost endless siege of Goblins, Orcs, Trolls, Dragons, and more. Fight the Dark Titan Agranok, make a stand against siege engines, and embark on challenging quests to survive.

This Big Box collection includes second editions of the base game Castle Panic, plus 4 expansions: The Wizard's Tower, The Dark Titan, Engines of War, Crowns and Quests and 13 Promo Items. These sets can be combined for a varied, customizable experience and the ultimate Castle Panic adventure.



Details
More Information
Product Format:Other
Grades:3-AD
Brand:Fireside Games
EAN/UPC:850680002470
Length in Inches:12
Width in Inches:16.75
Height in Inches:4
Weight in Pounds:6
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