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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Publisher's Description of Daily Brain Games Day-to-Day 2026 Calendar
The most enjoyable and rewarding way to boost your brain is to use it! Every picture puzzle, word game, number problem, and logic test in the Daily Brain Games 2026 Day-to-Day Calendar is designed by experts to be a clever mental exercise. As a daily distraction or fun treat, you could do a lot worse than stimulate your memory, reasoning, and problem-solving skills at the same time.
Features include:
No single-use plastic
Page size 4.606 x 4.606
Recyclable chipboard easel backer for desk or tabletop display
Printed on FSC® certified paper with soy-based ink
All-new games and puzzles
Tear-off pages
Answers are printed on the back
Day/Date reference on each page
Combined weekend pages
Official major world holidays and observances
Each page features an all-new game or puzzle designed by the experts at HappyNeuron
What can you learn in less than a minute each day? How about the origin of a word, or how to punctuate like a pro? Maybe you could be astounded by a historical tidbit or enjoy the beauty of an art masterpiece. The choice is yours - enrich your odd minutes with a desk calendar that has a whole year of educational value! These calendars typically feature a thick pad of tear-off dated sheets on a plastic stand. They range in size from approximately 5" x 4" to 7.75" X 6." Calendars are for the upcoming year.