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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Publisher's Description of Forest Shuffle Game - Dartmoor Expansion
The new stand-alone in the Forest Shuffle universe! As in the earlier
original Forest Shuffle, in Forest Shuffle: Dartmoor players compete
to build the most valuable environment by placing trees and shrubs,
then attracting species to these locations to create an ecologically
balanced habitat for flora and fauna. With new flora, new fauna, and
new habitats, Dartmoor is a great new addition to the Forest Shuffle
family.
STANDALONE EXPANSION IN THE FOREST SHUFFLE UNIVERSE: Forest
Shuffle: Dartmoor is a new, self-contained game where players create the
most valuable ecological environment by placing trees, shrubs, and
attracting species.
BUILD ECOSYSTEMS AND BALANCE NATURE: Strategically place flora and
fauna to create a balanced habitat that thrives, offering new and
dynamic gameplay mechanics.
NEW FLORA, FAUNA, AND HABITATS: This edition introduces new
species, trees, and shrub types, adding variety and replayability for
fans of the original Forest Shuffle game.
STRATEGIC ECOLOGICAL GAMEPLAY: Players compete to create the most
successful environment, using careful planning to ensure their habitat’s
ecological balance.
FOR 2-4 PLAYERS, AGES 10+: Ideal for family game nights or a quick,
strategic challenge, Forest Shuffle: Dartmoor offers engaging gameplay
in a compact, nature-themed setting.