Splendor Kids Game

SKU
000630
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$29.99

Product Overview

  • Beginner introduction to Splendor and Splendor Duel
  • For 2-4 players with a 25-minute game time
  • Introduction to set collection and resource management strategies
  • Beautiful game production, rulebook, and components

Description

Space Cowboys has done a great job with its 2025 debut of Splendor Kids! Providing an earlier entry into the Splendor series (Splendor, Splendor Duel, and its expansions), it helps younger players get ready for the more advanced versions and introduces them to mechanics that are found in many other board games. 

Playing as travelers, players’ goal is to reach the Palace of Splendor at the top of the kingdom board before the gates are closed. There are several paths to move up to get there, and you must have the food required to feed the people in the villages and cities you stop at along the way. Each player has their own player board, which is used to store player resources, including food tokens. 

How do players find and collect these tokens? There are resource tokens kept next to the main board in a supply display that represents four different foods. There are also gold tokens, which are wild and can be used for any food. The foods are apples, cabbage, hazelnuts, and water. On a player’s turn, they may do one of the following:

  1. Obtain three different food resource tokens, two of the same kind, or one gold token. Place these token(s) on your player board.
  2. The palace board shows which food is required to pass through any specific path on the way to a village or city. If a player can meet the qualifications of the area they wish to pass through, they may move their pawn to that village or city, turning in the tokens they used to move their pawn there. Gold tokens can substitute for any one food. Active City tokens may also be used. These are described below.

Other important information:

  1. If a player moves to a village, they can take one additional turn.
  2. If a player moves to a city, they collect a City tile. There is a stack of square tiles near the food resource supply that has one of the four food types printed on it. When a player takes one, they place it right side up at the top of their player board, above their food token area.  During the game, a player may use any one of their City tiles as a food source. Once used, these tiles stay at the top of the player board but are flipped over and become inactive until the player obtains another City tile, which activates all inactive City tiles.

The game end triggers when any player reaches the Palace of Splendor at the top of the board.  Everyone else takes their final turn, and if other players reach the Palace, they share the victory. The gates of the Palace close, signaling the end of the game.

With a 25-minute game time, Splendor Kids gives kids an opportunity to have the immersive experience of trying different pathways, managing set collection, and obtaining enough village tiles to use some permanent resources, which are the “spine” of the original Splendor game. There are rules and resources for a play variant to add challenge to the game, and before long, your young gamer will be ready to step up to the original Splendor game and Splendor Duel. - - Marsha

Publisher's Description of Splendor Kids Game

The legendary strategy game, now for younger audiences! 

  • STRATEGY GAME FOR YOUNG PLAYERS: A child-friendly version of the hit game Splendor, Splendor Kids teaches resource management and tactical thinking in a colorful, cooperative setting.
  • ENGAGING KINGDOM ADVENTURE: Players take on the role of Travelers delivering food across the kingdom. The goal? Be the first to reach the Palace of Splendor and earn the Queen’s Medal!
  • FAMILY-FRIENDLY FUN: Designed for 2–4 players, ages 6 and up, with quick 25-minute play sessions that keep young minds engaged without overwhelming them.
  • HIGH-QUALITY COMPONENTS: Includes a vibrant modular game board, 42 resource tokens, purse boards, traveler pawns, palace gates, city tiles, and more for immersive gameplay.
  • MODULAR REPLAYABILITY: With double-sided kingdom boards, multiple city tiles, and future variant rules, each game offers a new adventure and lasting replay value.
Details
More Information
Product Format:Other
Grades:1-AD
Brand:Space Cow
EAN/UPC:3558380131069
Length in Inches:10.875
Width in Inches:10.875
Height in Inches:2.25
Weight in Pounds:2.4
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