Typing Instructor

Description

Improve your typing skills with this entertaining, interactive program. It is similar to Typing Instructor Deluxe 17.3, but with additional enhancements to make learning more fun. This program centers around a travel theme, with the player beginning at a travel port surrounded by twelve world flags. As you progress through lessons, games, and typing tests, you receive a stamp on a passport for each destination you complete. Photos of world destinations appear throughout the lessons. Helpful reference features include a How to Type button (covering finger positions and posture) and a presentation on the history of typing. The Practice Center contains fun activities, such as the Magazine Rack (typing exercises from over 300 books, articles and short stories), dictation exercises, and the Arcade (with twelve video games). Students receive feedback on words per minute and accuracy after each lesson (with detailed analysis available), and they can even print achievement certificates. Lessons can be completed in English or Spanish. Please note: an internet connection is required for registration/activation but not for daily use of the program. Available for Mac or PC systems, or in a set that includes both. Software comes in a plain paper sleeve with basic installation instructions. Set of both versions includes both PC and Mac CDs.

See individual items for system requirements.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.