Family Math

Description

Designed as a resource book for parents to reinforce math concepts at home, this flagship book concentrates on hands-on learning and applying math skills in everyday life for the K-6 grade set. Families learn together and work up some excitement for math in the "real world". Math topics include word problems, logical reasoning, measurement, geometry, spatial thinking, probability, statistics, calculators, estimation and more. Includes many games and reproducible charts and a list of required skills for each grade level K-6. Family Math II follows the same format and targets the same grade range as the original book, providing additional activities on the same range of topics.

Family Math for Young Children specifically targets the four- to eight-year olds with many hands-on exploration activities to acquaint children with number and math concepts. Intended for home use, the emphasis is on comparing via enjoyable discovery-based exercises. Each activity page includes: concepts covered (This is About), materials needed, preparation, activity instructions, and tips for you as teacher.

Family Math: The Middle School Years directs instruction to the 5th-8th grader. Activities still use an investigative approach, but require a deeper level of thought as children analyze, record and draw conclusions about mathematical situations. The book is divided into two basic sections, Algebraic Reasoning and Number Sense. Activities include concept explanation, materials needed, instructions, and application. As with the lower-level books, this program is meant to be used at home with family participation. This is an excellent hands-on program; a rare commodity at this grade.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.