Money Bags Coin Value Game

SKU
075108
Grade K-5
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.99 $19.99 $17.75
Rainbow Savings: $2.24
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Will you be Mr. Moneybags at the end of this game? Players take turn rolling the die and traveling along the game board path, earning money (plastic coins and play dollar bills). A spinner determines what coins player cannot use when they land on a space. For example, you land on a 17 cents space and spin "no dimes, so you must make 17 cents out of pennies and nickels. Special spaces allow players to collect money from the "pot or exchange coins for a larger coin of equal value, and gain interest! Player with the most money at the end, wins! A great opportunity for kids to learn and practice their coin counting and coin values skills. 2-4 players. ~ Megan

1.

Publisher's Description of Money Bags Coin Value Game

Money Bags Coin Value Game

Delightful new graphics make our award-winner even better! Valuable money skills are in the bag as students collect, count, and exchange money all the way to the finish line. Includes game board with built-in spinner, 100 plastic coins, play bills, markers, and die. Game board measures 17L x 17H.

For 24 players. Grades 2+ | Ages 7+

U.S. Version
Warning(s):
SMALL PARTS (1). Not for < 3 yrs.

Details
More Information
Product Format:Other
Brand:Learning Resources
Grades:K-5
EAN/UPC:765023013719
Length in Inches:10
Width in Inches:10
Height in Inches:1.625
Weight in Pounds:1.5
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