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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
An exciting game of stealing and guessing, this vibrantly
colored card game will have players on the edge of their seat hoping their
cards don’t get stolen or that the cards they are attempting to steal match the
card they drew! To play the game, each player draws four cards and lays them
face up in front of them. If they have two or more cards of the same color,
they stack them in the same pile together, overlapping so the number of cards
is visible. Players take turns drawing a card in a clockwise order. The back of
the card will display three of the six color possibilities. The player can
choose to take a chance at stealing a card by choosing a player to steal from.
If they turn the card over and the card matches a card from that player, they
steal that player’s cards of that color. If the player does not have that
color, they will steal the card you drew. Instead of attempting to steal a
card, players can do the same guessing scenario against their own deck. If the
card matches one of their own cards or stack of cards, they can add those cards
to their card bank. The card bank is safe, meaning other players cannot steal
from it. The first player to collect 10 or more cards in their card bank wins
the game! For 2-6 players, 10 minutes of playing time.