Flash! Lightning Fast Dice Game

SKU
041010
Grade 2-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$14.99 $14.99 $12.50
Rainbow Savings: $2.49
Description

Simple rules, fast pace, and multiple-age appeal make this a fun family game. Included are 6 dice sets (of 6 each, .5”) in rainbow colors, a score pad, and 6 Flash! Tiles. To play, one player chooses a challenge from the scoring sheet. Everyone tries to achieve this dice combo. Next, all players roll their 6 dice at the count of three. Set aside dice to keep and roll again until you meet the challenge. You want to be first! Yell out, “Flash!”, and take the highest scoring chip available. Write everyone’s score on the sheet next to that challenge. Start a new round with a new challenge. The instructions show a couple of variations. ~Sara

Publisher's Description of Flash! Lightning Fast Dice Game
Watch the sparks fly in this lightning-fast dice dash! Players race to complete eight challenges and try to rack up the most points. With three play variations, Flash is the go-to dice game for electrifying fun. Straightforward and quick, you can go at it again and again. Every one of all ages gets bit by the competition bug and has a fair shot to victory.

Details
More Information
Product Format:Other
Brand:Blue Orange
Grades:2-AD
EAN/UPC:803979006000
Length in Inches:5.75
Width in Inches:2.75
Height in Inches:2.375
Weight in Pounds:0.55
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