Temple Trap Game

SKU
055046
Grade 2-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$16.99
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Escape the maze of a labyrinth by strategically moving the pieces to reach the exit. Besides figuring out how to move pieces, the game has extra challenges such as not being able to move the piece your peg is on and the exit being on the second floor of the labyrinth. This game is compact and easy to take while on the go. With 60 challenges divided into four ability levels, this game will help develop logical thinking, strategic planning, and spatial perception.

Publisher's Description of Temple Trap Game

Arrange the walls and the stairs to create a path through the Temple...but in this maze the walls constantly shift! Starter challenges can be solved in just a few moves, but the harder challenges often need 50 or more moves. Only a smart adventurer can escape this cursed labyrinth!

  • 60 challenges that gradually increase in difficulty
  • for kids and adults, ages 7 - 99
  • sliding puzzle and 3D maze in one
Details
More Information
Product Format:Other
Brand:Smart Games
Grades:2-AD
EAN/UPC:847563001033
Length in Inches:9.5625
Width in Inches:6.875
Height in Inches:2.8125
Weight in Pounds:0.7
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