Choose One Board Game

SKU
002011
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$25.00 $25.00 $24.95
Rainbow Savings: $0.05
Description
You can test your knowledge of your friends and see who knows each other best with this enjoyable party game. The game consists of a wide variety of fun topic cards that have two options on them. The chooser will pick one of these options and then everyone else will try to correctly guess which one was picked. Everyone will get a turn being the chooser and guessing in this game that covers a wide range of topics and will be fun for everyone. There are also a variety of interesting and unique tokens that players can choose to use for the game board. 3-10 players can play, and a game will take between 20-40 minutes. 
Publisher's Description of Choose One Board Game
Sometimes it's the little things that create the biggest fun! How well do you know your friends?  Will your they choose Outer Space, or The Bottom of the Sea? Do they prefer the Window or the Aisle?  Are they all about the Party, or the After-Party?  Successfully predict how your friends will answer thought-provoking questions like these and advance your token to the finish line!
their hand and present it to the group.  Then everyone else tries to figure out which of the two options the Chooser will pick.  Everyone, including the Chooser, indicates their answer by holding out either their blue or their white Choice card, face down.  When everyone has made their decision, all cards are revealed.  If nobody matches the Chooser's answer, then the Chooser gets two points.  If any players do guess right then those players and the Chooser get one point, but if everyone gets it right, nobody gets a point. Tokens are moved along the scoring board accordingly, and the role of Chooser passes to the next player.  The first player to the Winner's circle (11 points) wins!
Details
More Information
Product Format:Other
Brand:Looney Labs
Grades:9-AD
EAN/UPC:857848004048
Length in Inches:0.75
Width in Inches:4.25
Height in Inches:2.75
Weight in Pounds:1.3
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