Plug & Play Puzzler

SKU
083003
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$7.99
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

It is more than a cube! This puzzle forms a cube, but includes eight removable colored 3-D shapes that fit into a white (base) frame. Using the booklet that comes with this puzzle, chose 48 brain-burning challenges from starter all the way up to wizard, and see if you can re-assemble the sturdy soft-plastic cube so that one side matches the drawing in your challenge and that all pieces fit into the frame to form a perfect square. Thankfully, all solutions are in the back of the challenge booklet to assist those of us who are not yet wizarding this puzzle genre. In any event, this is a fun experience, tactilely pleasing and helpful to build concentration, problem solving and spatial insight skills. In addition, this nice “fidget" toy is hard to put down!

Publisher's Description of Plug & Play Puzzler

This little cube is packed with fun. Remove the 8 colorful puzzle pieces and try to fit them back in. No setup required, just plug and play! This 3D-puzzle doubles as a fidget cube and includes 48 challenges, from easy to expert.


Details
More Information
Product Format:Other
Brand:Smart Games
Grades:1-AD
EAN/UPC:847563001538
Length in Inches:3.125
Width in Inches:3.125
Height in Inches:3.125
Weight in Pounds:0.37
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