Game On in Ancient Greece (Time Travel Guides)

SKU
077328
ISBN
9781771389884
Grade 3-7
Neutral
Non-Consumable
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
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Description
Publisher's Description of Game On in Ancient Greece (Time Travel Guides)

Josh, Emma and Libby Binkerton return to the Good Times Travel Agency --- but this time, with a plan to travel to the future, to the next Olympic Games. What could go wrong? Well, plenty! Like when the owner of the shop misunderstands and sends the children to the ancient Olympic Games instead --- in fifth-century BCE Greece! The Binkertons try to make the best of things. But after discovering some eye-opening facts about the ancient Games, causing a pile-up at the chariot races and having to run for their lives to escape the upset locals, the trio find themselves perilously close to disaster aboard a warship! Can the children finish reading the guidebook that will transport them back to the present before it's too late?

Part of the award-winning graphic novel series from the beloved duo Linda Bailey and Bill Slavin, this exciting blend of fact and fiction makes learning about ancient Greece fun. There's a thrilling adventure story with a fast-paced narrative and humor-filled illustrations that keep the pages turning. And embedded on every page are sections of a guidebook that provide historical facts to flesh out what's happening in the story. Thoroughly researched and vetted by experts, the book encompasses important social studies themes: government, philosophy, social and community structure, customs and religion, food and drink, conflict and cooperation and much more. The back matter includes an index, further resources and additional information about ancient Greece.



Category Description for Time Travel Guides

You don't even have to leave your couch to go on an expedition to another country, or even another century. Join Emma, Josh, and Libby Binkerton as they experience fun, adventure, danger, fear, and bravery on these unexpected visits to past times. This series combines an educational narrative with an engaging graphic novel. Throughout the story, you can learn basic history, daily habits, and ways of living pertaining to the places the Binkertons are visiting. The main storyline of the book is followed by where, when, how, and why questions and answers that go into a deeper consideration of the civilization and geography of the cultures. 56 pgs, pb.

Details
More Information
Product Format:Paperback
Brand:Kids Can Press
Author:Linda Bailey
Grades:3-7
ISBN:9781771389884
Length in Inches:9
Width in Inches:7
Height in Inches:0.1875
Weight in Pounds:0.35
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