Gridopolis Game

SKU
076242
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$49.95
Description

3D spatial puzzle, checkers and dynamic strategy all define this innovative, Mensa award-winning game. Gridopolis combines a modular building component system using seven basic parts, multiple setup patterns and simple rules that unite basic checkers with a moving, changing strategic game space. Players each receive ten game parts that they can use to change the physical design of the game environment to their advantage. There are pads and posts to add spaces to the structure. There are also blocker pieces to restrict movement between areas.

Each player uses “pawn” pieces in different colors and starts on the same structural level. Players can choose an objective of jumping over and capturing opponents to be the last player standing or to play a timed game vying for the most points to win before time runs out. Legal moves are horizontal, vertical and diagonal across multiple levels. Jumping over another player’s marker allows participants to capture their pawns just as they would in a game of checkers.

Jumping in 3-D is a unique game mechanic that can come as a surprise to players’ opponents. Using a special pad called a teleporter to land on any other teleporter pad can put a player on another level and in a better position to capture another player’s pawn. No matter how you choose to play, thinking and strategizing in 3-D is a new challenge that creates many possibilities and puts an interesting spin on traditional checkers. For 1-4 players with a 15 to 60-minute playtime.

Publisher's Description of Gridopolis Game

Gridopolis is a multiple award-winning 3D strategy game and a customizable tabletop game system with simple, modular parts.

HOW TO PLAY : Start by building a multi-level board (called a “grid-set”). Then move player markers to capture opponents or score points. Win by capturing your opponents, or by having the most points when time is up. With familiar rules from checkers, chess and tic-tac-toe, Gridopolis is fast and easy to learn.

PLAYERS : 1 to 4. GAME TIME : 15 to 60 minutes. AGE RANGE : 8 and up.

BONUSES!

• Each player starts the game with extra 10 grid-set pieces. Use these at any time to dynamically change the grid-set during a game.

• Teach STEAM skills in the classroom and homeschool using Gridopolis' free downloadable lesson plans.

• Use our first-of-its-kind Game Design Guide to create custom games and rules using the parts that come in the box.



Details
More Information
Product Format:Other
Brand:Gridopolis Games
Grades:1-AD
EAN/UPC:869167000403
Length in Inches:10.5
Width in Inches:17.5
Height in Inches:3.125
Weight in Pounds:3.25
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