Mega-Fun Card-Game Math

SKU
035310
ISBN
9780439448550
Grade 3-5
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
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Description

Most kids love playing card games. It seemed like Stephen used to invent new ways to play "War" just about every other week. This teaching resource from Scholastic capitalizes on that interest and uses it to help sharpen math skills. It contains rules and reproducibles for 25 games kids can play using a standard deck of cards. These games, designed for two or more players, practice basic operations, math facts, fractions, decimals, order of operations, and more. Examples of games include "Card Countdown," where players start at 100 and race to 0 by subtracting the value of drawn cards, and "Operation Rules," where players earn points by using drawn cards to make equations. ~ Anh

Details
More Information
Product Format:Softcover Book
Brand:Scholastic Teaching Resources
Author:Karol Yeatts
Grades:3-5
ISBN:9780439448550
Length in Inches:10.8
Width in Inches:8.3
Height in Inches:0.18
Weight in Pounds:0.29
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