Carcassonne: Hills & Sheep Expansion #9
"My sheep has come in! This expansion adds three major features: Hills, Vineyards, and Sheep. Hills are placed on top of other tiles as a "feature tiebreaker to wrest control of features, vineyards boost the value of completed monasteries, and herds of sheep can be turned in for points. But beware the wolf
Get a better view with the hills and gain the advantage from the high ground. Hill tiles are elevated with another tile facedown beneath them. When scoring, the meeple on the hill will break a tie and claim the points. Add thriving vineyards to grow wine around a monastery and increase its value. Watch out for sabotage from your opponents! Only a completed monastery can claim the bonus points from the vineyards.
Revisit the medieval city of Carcassonne, France in this land development game. Players attempt to strategically place a randomly drawn land tile in such a way as to fashion a city, road, cloister or field. Each player has 7 followers that can act as knight, thief, monk, or farmer, depending on their placement. Larger roads and cities score more points when completed, and multiple players can share in the scoring of a multi-tile completed project. This is definitely a thinking game and will take playing a few times to get the strategy down. Games take about 45 minutes. 2-5 players.