Skyscrapers! (Explore Your World)

SKU
002771
ISBN
9781619306530
Grade 2-5
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
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Description

Learn good engineering practices, the rationale for tall buildings, and the various unique forces affecting material and design choices. Build a truss, compare wood versus steel, and study compression tubes.

Publisher's Description of Skyscrapers! (Explore Your World)

Look up, up, up! How do skyscrapers get so tall? Skyscrapers are amazing feats of engineering that kids (and adults!) find fascinating. How do they get so high? How do they stay standing? Who is involved in designing and building these gravity-defying structures?

In Skyscrapers! With 25 Science Projects for Kids, elementary-aged kids learn about the principles of engineering that are used in building skyscrapers, as well as the history of skyscrapers themselves. Readers also explore the kinds of professionals that contribute to the raising of a skyscraper, from engineers to architects to constructions teams. To answer the burning question on every young engineer's mind-how do skyscrapers stay standing?-readers discover the important designs used to build tall buildings, including the tube frame, thebundled tube frame, and x-bracing. And by following the evolution of skyscraper design, STEAM-focused students learn how structures have become more stable and more complex through the introduction of design elements and new materials.

STEAM projects for kids, including experiments with earthquake-resistant materials, testing the relative strength of different shapes, and discovering the effect of vibration on structures, offer a unique, interactive learning experience, while links to primary sources offer ample opportunity for further student-led exploration. Fun facts, engaging illustrations, timeline, glossary, and resources keep kids wanting to learn more about engineering design.

Category Description for Explore Your World

This series explores STEM concepts and applied sciences. Each book includes 25 projects, averaging a few each chapter. Projects can vary from the simple (like making ocean salt water or forming an arch with your body) to more complicated STEAM projects (wind force; building design; or learning binary code). Adult supervision recommended for these kid-friendly projects. Call-Out sections include explanatory text, vocabulary with definitions, "Did you Know?" sections (with cool "factoids"), Investigate questions, project directions—and even "dad jokes." Throughout each book, periodic QR codes help readers explore additional concepts on external websites. You'll be able to choose from a few activities or match an activity to your child's appropriate grade—or have your budding scientist engage in them all! Includes a theme-focused timeline, essential questions, metric conversions, glossary, resources, and index. See each product description for specific content. Printed in the U.S. Size is 8"x 10". 90 pgs, pb. ~ Ruth

Details
More Information
Product Format:Paperback
Brand:Nomad Press
Grades:2-5
ISBN:9781619306530
Length in Inches:10
Width in Inches:8
Height in Inches:0.25
Weight in Pounds:0.55
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