Pana Po'o Game

SKU
002430
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.99 $19.99 $15.75
Rainbow Savings: $4.24
Description

Combine spatial reasoning and visual discrimination with creative and colorful shapes, and you have a fun game that is different every time you play. It begins with sorting the shapes by color on the table. When it is your turn, roll the die (or dice) to determine what color or colors you can choose from. Read a card. It will have an object on it such as a house, skull, mug, etc. You have to use your pieces to create the image for others to guess. If they guess, you win the point. You can make the challenges easy or hard. We found the easy ones too easy for adults, but kids would love them! ~Sara

Publisher's Description of Pana Po'o Game
Don't pana po'o around when playing Pana Po'o because you only have one minute to help other players guess what you're assembling! In Hawaiian, pana po'o means to "scratch your head in order to help you remember something you've forgotten". Playing the game requires speed and using only an assortment of coloured shapes, the object card you drew, and your brainpower, as you race the one minute timer while players or teams try to guess the object you are struggling to create. This colourful game is a fun one for game nights, so mai kanalua, go get this game!
Details
More Information
Product Format:Other
Brand:Outset Media
Grades:3-AD
EAN/UPC:625012103701
Length in Inches:10.75
Width in Inches:10.75
Height in Inches:2.75
Weight in Pounds:2.65
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