Stories of the Three Coins Game

SKU
002209
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$27.95
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description
The object is to help your traveler reach the Happy Ending before the inkwell runs out of ink. As you create your adventure story, three magic coins can guide your traveler to a happy ending, but you must work closely with your fellow storytellers for the coins to work their magic. If the Inkwell Tracker reaches the bottom before you reach the fifth story stop, your story is over, but if you still have ink in the inkwell, it’s up to the Storyteller to tell us how the Traveler reaches their Happy Ending. For ages 6+. 2-5 players with a playtime of about 20 minutes. 
Publisher's Description of Stories of the Three Coins Game
In the land of Storia, a Traveler is in search of a happy ending – and you get to imagine how they get there! The players choose a card to be the Traveler, and the first player begins the story. As they tell the story, the first player flips over three cards and use the three magic coins to mark which card they think should be in the story next – so only they can see. The other players guess which card they think the storyteller chose. A wrong guess means the inkwell marker goes down a notch. As a team, try to tell the tale before the inkwell runs dry! As each player imagines their part of the story, they roll the booster dice to add exciting elements that they must work into the tale. Have fun, use your imagination and work together to reach a happy ending before the inkwell runs out of ink. It’s a cooperative game that fans of fantasy, creative or role-playing games will love playing with friends and family.• Use three Magic Coins to guide your traveler through an adventurous tale that you tell together!• Cooperative games empower young learners to learn teamwork and basic game play• Kids practice communication, group strategy, creativity and storytelling• Play again and again…and again! It’s a different story every time!• Fun for groups of mixed ages• Use in the classroom for lessons on cooperation and story structure• Includes 1 game board, 72 story cards, 1 inkwell tracker, 5 story booster dice, 3 magic coins, 1 traveler card stand and instructions
Details
More Information
Product Format:Other
Brand:Peaceable Kingdom Press
Grades:1-AD
EAN/UPC:192073979885
Length in Inches:11.25
Width in Inches:9
Height in Inches:2.375
Weight in Pounds:1.5
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